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First Deep Space Nine Comic Reviewed

By Christian
June 10, 2000 - 11:47 AM

Over at the Trek Nation Comics Site, Jim Zimmerman has put up his review of 'N-Vectors, Chapter One', the first Deep Space Nine comic to be released by WildStorm following their acquisition of the Trek comics license. The story of the comic is set right after 'What You Leave Behind', so this offers us one of the first glimpses at the ongoing DS9 universe presented in Wildstorm's comics and the Pocket Books novels.

Unfortunately, the comic doesn't appear to be as successful as it could have been. Here's a snippet from Jim's review:

The first thing that strikes the reader about this book is the artwork: it is highly stylized. This is not necessarily a bad thing in comics; some artists who do work of this nature are highly regarded. However, I should admit at the forefront that my own personal bias is against stylized (versus more realistic) work. In any case, almost everyone seems to agree that it is ill suited for Star Trek. If I've heard it once, I've heard it a dozen times. Trek fans want the comic book characters to look like the actors they're supposed to represent. I concur.

This is a major problem here, and the source of many a bad review. This is highly stylized stuff, and not at all suited (in my opinion) for Star Trek. Contrary to what some others have said, I didn't really have any major problem identifying the characters, and I don't think any other dyed-in-the-wool fans would either. On the other hand, if you have only a passing familiarity with DS9, I can see that it might be a problem. So if you're only interested in the artwork, and you want it to be realistic, you'd better pass on this one. If you're also interested in the story, however, read on.

For the full review, please follow this link.

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