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In the Cards
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Aug 29 - Retro Review: Hero Worship
A young boy who is the sole survivor of a disaster that killed his parents decides to emulate Data.

Aug 21 - Retro Review: New Ground
Worf's human mother brings his son Alexander on board, insisting that she can no longer raise the boy.

Aug 14 - Retro Review: A Matter of Time
When a visitor from a future era arrives on the ship, Picard asks for assistance about how to save a dying planet.

July 31 - Retro Review: Unification, Part Two
Picard learns the reason for Spock's visit to Romulus: an attempted reunification of the Vulcan and Romulan races.

July 17 - Retro Review: Unification, Part One
Shocked to learn that Spock may have defected to the Romulans, Picard and Data cross the Neutral Zone in to find him.

July 10 - Retro Review: The Game
When an interactive game becomes addictive to the crew, Wesley Crusher and his new girlfriend must save the day.

June 20 - Retro Review: Disaster
Troi must take command of the ship while Picard struggles to work with three children and Worf delivers Keiko's baby.

June 6 - Retro Review: Silicon Avatar
A scientist pursuing the Crystalline Entity discovers that Data's brain holds her son's memories.

May 30 - Retro Review: Ensign Ro
A court-martialed Starfleet officer from occupied Bajor is sent to help locate a terrorist leader.

May 23 - Retro Review: Darmok
Picard is exiled with the leader of an alien race who speaks in incomprehensible metaphors.

May 15 - Retro Review: Redemption, Part Two
Picard discovers that Tasha Yar's Romulan daughter is influencing the Klingon civil war.

May 9 - Retro Review: Redemption, Part One
When Picard is asked as Arbiter of Succession to oversee Gowron's installation, Worf resigns from Starfleet to fight against the Duras family.

May 2 - Retro Review: In Theory
Data creates a romantic subroutine to experiment with love.

Apr 24 - Retro Review: The Mind's Eye
LaForge is kidnapped and altered by Romulans to take part in an assassination plot against a Klingon governor.

 
By Michelle Erica Green
Posted at January 13, 2004 - 10:40 AM GMT

See Also: 'In the Cards' Episode Guide

Jake Sisko decides to cheer up his father by purchasing a rare 21st century baseball card for him; unfortunately, Jake is outbid by a scientist working on an immortality project which requires that he obtain several rare items. Jake agrees to procure the items from various people on the station in exchange for the card, and, in the process, becomes embroiled in more and more deals. Ultimately, however, he succeeds in cheering up almost everyone - even the Dominion representative - and, for a brief respite, peace reigns on DS9.

Analysis:

This episode originally aired Father's Day week, so the main plot reads like a Hallmark holiday episode - son pleases father with gift, family values triumph, everyone feels good. Charming, but awfully inconsequential given the buildup to war going on in the B plot, and the theme of the yearning for immortal life being subtly ridiculed.

I liked the idea of Jake deciding to cheer his father up - terrific sentiment, without the cloying artificiality of Wesley Crusher trying to please the grownups. And the idea of trying to get Dad an old baseball card was inspired, making Jake and Ben real people, tying together generations of male family bonding over sports memorabilia.

So how come I feel like five years of Jake's character development has unraveled? OK, Jake's a teenager. He's allowed to have bad days, and whine and brag and take advantage of his friends. But this kid, the same one from "Nor the Battle To the Strong" who's been starting to look like a young Hemingway, suddenly started capitalizing on his father's name and position, lying to the command crew, threatening military officers, violating Starfleet regulations, and manipulating his best friend in a manner for which he would once have scolded the Ferengi, all to the benefit of a mad scientist whom I suspected of being a terrorist until the final minutes of the episode. I did not feel good about this "family bonding."

Worse, though, is the way Jake interfered with Bajoran politics by challenging the spiritual leader of Bajor. Is there any point in citing the Prime Directive anymore, or is that a dead concept on Star Trek? Jake's manipulation of the Kai for his own trivial purposes could have long-lasting consequences for Bajoran-Federation relations. I hope Kai Winn thinks twice about letting Bajor have anything to do with the Federation--Dominion threat or no--because I'm rather distressed at the casualness with which Bajoran politics are treated by Starfleet officers and Federation civilians alike.

I'm also unclear why that very serious issue was a subplot in this nastily comic episode about a couple of kids. Nog came across better than Jake, mostly because Jake rather than Nog was acting like a classic Ferengi - I'm tempted to wonder whether Jake picked up his tactics from years of hanging out with Nog, just as Ben used to worry he would.

The rest of the crew's depression was a little jarring, and too easily resolved. They all obviously had an inkling that Something Nasty was going to happen soon (I mean the Dominion invasion, not Rom and Leeta's wedding), but it's rare for something like an impending war to depress DS9 regulars. Usually, they march along as if they hadn't noticed their near-death experiences, tense local politics, inconsistent Federation politics, and the fact that, after five years together, their friendships and romances still seem contrived.

I have to say that everyone on this show looked rather childish, not just Jake Sisko. Kai Winn, for instance, whose inconsistencies used to make her look wily - now she just comes across as clueless. And, to quote one of Julian Bashir's predecessors, Dr. Leonard McCoy: "A teddy bear?" Julian misses his teddy bear? I wonder whether Doc Zimmerman learned about that little proclivity of the genetically enhanced LMH prototype when he was recording the intimate details of his life!

The value of collectibles as fetishistic objects was never in question in this episode, which I guess I should feel good about - the producers definitely were not laughing at people who collect trading cards and stuffed animals. This was a very fan-positive show. But it still seemed a little silly in the face of a brewing war.

Find more episode info in the Episode Guide.


Michelle Erica Green reviews 'Enterprise' episodes for the Trek Nation, for which she is also a news writer. An archive of her work can be found at The Little Review.

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