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Wheaton Recalls Exploring The Enterprise Set
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Aug 29 - Retro Review: Hero Worship
A young boy who is the sole survivor of a disaster that killed his parents decides to emulate Data.

Aug 21 - Retro Review: New Ground
Worf's human mother brings his son Alexander on board, insisting that she can no longer raise the boy.

Aug 14 - Retro Review: A Matter of Time
When a visitor from a future era arrives on the ship, Picard asks for assistance about how to save a dying planet.

July 31 - Retro Review: Unification, Part Two
Picard learns the reason for Spock's visit to Romulus: an attempted reunification of the Vulcan and Romulan races.

July 17 - Retro Review: Unification, Part One
Shocked to learn that Spock may have defected to the Romulans, Picard and Data cross the Neutral Zone in to find him.

July 10 - Retro Review: The Game
When an interactive game becomes addictive to the crew, Wesley Crusher and his new girlfriend must save the day.

June 20 - Retro Review: Disaster
Troi must take command of the ship while Picard struggles to work with three children and Worf delivers Keiko's baby.

June 6 - Retro Review: Silicon Avatar
A scientist pursuing the Crystalline Entity discovers that Data's brain holds her son's memories.

May 30 - Retro Review: Ensign Ro
A court-martialed Starfleet officer from occupied Bajor is sent to help locate a terrorist leader.

May 23 - Retro Review: Darmok
Picard is exiled with the leader of an alien race who speaks in incomprehensible metaphors.

May 15 - Retro Review: Redemption, Part Two
Picard discovers that Tasha Yar's Romulan daughter is influencing the Klingon civil war.

May 9 - Retro Review: Redemption, Part One
When Picard is asked as Arbiter of Succession to oversee Gowron's installation, Worf resigns from Starfleet to fight against the Duras family.

May 2 - Retro Review: In Theory
Data creates a romantic subroutine to experiment with love.

Apr 24 - Retro Review: The Mind's Eye
LaForge is kidnapped and altered by Romulans to take part in an assassination plot against a Klingon governor.

 
By Christian
June 29, 2005 - 5:07 PM

Wil Wheaton (Wesley Crusher) yesterday revealed that when he was still working on The Next Generation, he was as big a Star Trek geek as any fan ever was.

"From 1987 to 1989, I spent about fifteen thousand hours up in the art department, asking Mike Okuda and Rick Sternbach questions just like yours, because I wanted to make the technology on TNG as real as possible," Wheaton said in a Q&A with Slashdot visitors, answering a long question about the design process of the Enterprise-D sets. "If you'd asked me at the time, I would have sworn that it was because I was so dedicated to making the show as good as it could be... but the truth is, I did it because I was a geek, and it was super fun to hang out with really smart and talented futurists who didn't treat me like the idiot teenager I was."

Wheaton said that the ship was designed not only to look cool on television, but also to fit within a logical structure. "For example, I remember Mike telling me that the Enterprise computer system was all about the software, so the design could very logically be the same, even if the consoles were supposed to do very different functions, with the same style and color scheme all over the place. This was also financially prudent, because the art department could quickly duplicate the same series of buttons if they ever needed to. According to the writer's bible, the LCARS always knew who was talking to it, and what functions that person usually needed. The idea was that Geordi would usually need engineering functions available to him, so the LCARS would wake up wherever he was, and the keys would reconfigure themselves appropriately. Wherever Wesley went, he'd get access to /usr/bin/outsmartthegrownups and /usr/lib/dialogue/stupid."

The actor remarked that the LCARS concept ended up being prophetic, as many of these functions would be technologically possible today. But Wheaton also admitted that the sets were also filled with many in-jokes, such as a schematic showing a hamster wheel instead of the main engines, and indicating the ship had only two rest rooms. At least for his own character, Wheaton revealed he always tried to remain as consistent as possible. "If you watch any TNG episodes where I send the ship to warp speed, you will notice that I always use the same series of commands," Wheaton said. "I don't know if anyone else cared about it as much as I did, but because I was such a huge geek, it brought a "playing cowboys and indians" element to my job. When I went to Star Trek: The Experience in 2001, which I recounted in Dancing Barefoot, one of the first things I looked for was my initials on the security panel, and some other inside jokes on the science stations. After confirming that they were there, I sat in the CONN, and sent the Enterprise to warp 6, using the same series of commands I'd used for years on the show. It was pretty cool."

In the remainder of the interview, Wheaton answered questions about doing voice-over work for cartoons, the effect of movie piracy on actors, and what kind of movie he would make, if given enough money. But he also talked about the cancellation of Enterprise. "I know this will be unpopular, but I think it was time for Enterprise to go," Wheaton said. "I also think that it's time for The Simpsons to go, and I thought that even Seinfeld went on about 12 episodes too long. I'm a firm believer leaving the audience wanting more. [...] I think that a break from being in production will give the next generation (har. har. har.) of Star Trek creators an opportunity to get some perspective on Star Trek, and let whatever the next thing is return to what made Star Trek so great: Captains who bang green chicks in mini-skirts."

For the full interview, follow this link to Slashdot. More information on Wheaton can be found on his official web site, Wil Wheaton Dot Net, where he also recently revealed he will be an official participant in the World Series of Poker event.

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