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Gaming Bullets
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Aug 29 - Retro Review: Hero Worship
A young boy who is the sole survivor of a disaster that killed his parents decides to emulate Data.

Aug 21 - Retro Review: New Ground
Worf's human mother brings his son Alexander on board, insisting that she can no longer raise the boy.

Aug 14 - Retro Review: A Matter of Time
When a visitor from a future era arrives on the ship, Picard asks for assistance about how to save a dying planet.

July 31 - Retro Review: Unification, Part Two
Picard learns the reason for Spock's visit to Romulus: an attempted reunification of the Vulcan and Romulan races.

July 17 - Retro Review: Unification, Part One
Shocked to learn that Spock may have defected to the Romulans, Picard and Data cross the Neutral Zone in to find him.

July 10 - Retro Review: The Game
When an interactive game becomes addictive to the crew, Wesley Crusher and his new girlfriend must save the day.

June 20 - Retro Review: Disaster
Troi must take command of the ship while Picard struggles to work with three children and Worf delivers Keiko's baby.

June 6 - Retro Review: Silicon Avatar
A scientist pursuing the Crystalline Entity discovers that Data's brain holds her son's memories.

May 30 - Retro Review: Ensign Ro
A court-martialed Starfleet officer from occupied Bajor is sent to help locate a terrorist leader.

May 23 - Retro Review: Darmok
Picard is exiled with the leader of an alien race who speaks in incomprehensible metaphors.

May 15 - Retro Review: Redemption, Part Two
Picard discovers that Tasha Yar's Romulan daughter is influencing the Klingon civil war.

May 9 - Retro Review: Redemption, Part One
When Picard is asked as Arbiter of Succession to oversee Gowron's installation, Worf resigns from Starfleet to fight against the Duras family.

May 2 - Retro Review: In Theory
Data creates a romantic subroutine to experiment with love.

Apr 24 - Retro Review: The Mind's Eye
LaForge is kidnapped and altered by Romulans to take part in an assassination plot against a Klingon governor.

 
By Amy
March 24, 2001 - 3:02 PM

  • In the first of two such article today, Gamespot has interviewed a number of people on the production team for the upcoming release, 'Star Trek: Borg Assimilator'. Among those who stepped up to the microphone were marketing manager Jan Adan, producer Jon Clark, art director Seth Spaulding and engine architect Ken Grey.

  • Meanwhile, Beyond Borg also has an 'Assimilator' interview, this time just with Jon Clark and Jay Adan. Among points of interest is that there are no current plans for the game to include a multiplayer mode:

    Beyond: It is my understanding that at this time there is no intention for Borg Assimilator to include Multi-player as an option. Did you feel this was a limitation of the style of gameplay you were pursuing or perhaps the idea of competitive/cooperative Borg colonies didn't make much sense, or are there other reasons you did not pursue multi-player?

    Adan: Dueling Borg does seem a bit silly, doesn't it? With that in mind, it wasn't hard to come to the decision that spending time on a multi-player version of the game wasn't really worth the effort. We felt that it would be better to put all of our energy into making the best single-player experience that we can.

  • German site Games mania has posted a review of the most recent Trek release, 'Away Team'. Reviewer Jan Hoellger rated it 77%, saying that the game controls and sound were almost perfect, but in the actual 'play' aspects, the game was lacking (in German).

  • Meanwhile, Gamespot Australia has posted a belated review of 'Star Fleet Command II: Empires at War'. Reviewer James Cottee rated it 7.2 out of ten, with the final conmment of "Those who pour over Star Trek Technical manuals will find the elaborate management of ship systems stimulating, and for the surviving fans of the original board game it's doubtless a dream come true. People who don't fit into either group may have a latent capacity for its appreciation, but should remember that being a slavish fanboy to something is always a good way to ignore its flaws."

  • Broken Pixel has posted a likewise belated review, this time, however, of 'Deep Space Nine: The Fallen'. R eviewer Christian Ayotte said that while he "would have preferred Colm Meany's and Avery Brooks' voices used for their characters. Also, the mission objectives were a little vague at some points and the missions themselves got to be rather repetitive. Otherwise, Deep Space Nine: The Fallen provided a very enjoyable gaming experience which [he] would rank as the best Star Trek game [he] have yet to play."

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