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Perpetual Co-Founder Keene Talks Trek Gaming
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Aug 29 - Retro Review: Hero Worship
A young boy who is the sole survivor of a disaster that killed his parents decides to emulate Data.

Aug 21 - Retro Review: New Ground
Worf's human mother brings his son Alexander on board, insisting that she can no longer raise the boy.

Aug 14 - Retro Review: A Matter of Time
When a visitor from a future era arrives on the ship, Picard asks for assistance about how to save a dying planet.

July 31 - Retro Review: Unification, Part Two
Picard learns the reason for Spock's visit to Romulus: an attempted reunification of the Vulcan and Romulan races.

July 17 - Retro Review: Unification, Part One
Shocked to learn that Spock may have defected to the Romulans, Picard and Data cross the Neutral Zone in to find him.

July 10 - Retro Review: The Game
When an interactive game becomes addictive to the crew, Wesley Crusher and his new girlfriend must save the day.

June 20 - Retro Review: Disaster
Troi must take command of the ship while Picard struggles to work with three children and Worf delivers Keiko's baby.

June 6 - Retro Review: Silicon Avatar
A scientist pursuing the Crystalline Entity discovers that Data's brain holds her son's memories.

May 30 - Retro Review: Ensign Ro
A court-martialed Starfleet officer from occupied Bajor is sent to help locate a terrorist leader.

May 23 - Retro Review: Darmok
Picard is exiled with the leader of an alien race who speaks in incomprehensible metaphors.

May 15 - Retro Review: Redemption, Part Two
Picard discovers that Tasha Yar's Romulan daughter is influencing the Klingon civil war.

May 9 - Retro Review: Redemption, Part One
When Picard is asked as Arbiter of Succession to oversee Gowron's installation, Worf resigns from Starfleet to fight against the Duras family.

May 2 - Retro Review: In Theory
Data creates a romantic subroutine to experiment with love.

Apr 24 - Retro Review: The Mind's Eye
LaForge is kidnapped and altered by Romulans to take part in an assassination plot against a Klingon governor.

 
By Michelle
September 15, 2004 - 8:01 PM

"We wanted to engage the collective imagination about the possibilities and promise of a well-executed Star Trek MMOG," announced Joe Keene of Perpetual Entertainment, which revealed plans last week to develop a massively multiplayer role-playing game based on all aspects of the Star Trek franchise.

The gaming site HomeLAN Fed interviewed company co-founder Keene, who explained the development of Perpetual Entertainment and the plans for the Star Trek MMORPG, which is slated to launch in 2007 after extensive beta testing.

Paramount, explained Keene, was looking for a publisher to create a large Star Trek online game. A friend in the business introduced Keene and partner Chris McKibbin to the Paramount team, with whom they shared initial design ideas. "I think our take on the franchise, our ideas on how best to implement a Star Trek MMOG and our views on the strengths and weaknesses of current MMOGs all resonated with the Paramount team," Keene said. "Once we realized we shared a common vision, the contractual and financial aspects of the deal were relatively straight-forward."

The size and depth of the Trek universe is daunting, admitted Keene, "but it’s also a source of enormous strength and creative opportunity." Though there are thousands of details from the shows and films to be incorporated into the game, "we’re constantly struck by how open and innovative Star Trek is...our goal in designing and building our game is to offers players the optimal blend of the familiar and the new."

Keene promised "more action, adventure, exploration and complex questing than many current MMOGs", with combat that involves teamwork and the ability to interact with characters based on those already in the franchise. There will be both space and ground play.

The complete interview, which explains the delayed launch date and Perpetual's plans for other games, is here.

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