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'Legacy' Screen Shots, Interview Reveal Ship Details
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Aug 29 - Retro Review: Hero Worship
A young boy who is the sole survivor of a disaster that killed his parents decides to emulate Data.

Aug 21 - Retro Review: New Ground
Worf's human mother brings his son Alexander on board, insisting that she can no longer raise the boy.

Aug 14 - Retro Review: A Matter of Time
When a visitor from a future era arrives on the ship, Picard asks for assistance about how to save a dying planet.

July 31 - Retro Review: Unification, Part Two
Picard learns the reason for Spock's visit to Romulus: an attempted reunification of the Vulcan and Romulan races.

July 17 - Retro Review: Unification, Part One
Shocked to learn that Spock may have defected to the Romulans, Picard and Data cross the Neutral Zone in to find him.

July 10 - Retro Review: The Game
When an interactive game becomes addictive to the crew, Wesley Crusher and his new girlfriend must save the day.

June 20 - Retro Review: Disaster
Troi must take command of the ship while Picard struggles to work with three children and Worf delivers Keiko's baby.

June 6 - Retro Review: Silicon Avatar
A scientist pursuing the Crystalline Entity discovers that Data's brain holds her son's memories.

May 30 - Retro Review: Ensign Ro
A court-martialed Starfleet officer from occupied Bajor is sent to help locate a terrorist leader.

May 23 - Retro Review: Darmok
Picard is exiled with the leader of an alien race who speaks in incomprehensible metaphors.

May 15 - Retro Review: Redemption, Part Two
Picard discovers that Tasha Yar's Romulan daughter is influencing the Klingon civil war.

May 9 - Retro Review: Redemption, Part One
When Picard is asked as Arbiter of Succession to oversee Gowron's installation, Worf resigns from Starfleet to fight against the Duras family.

May 2 - Retro Review: In Theory
Data creates a romantic subroutine to experiment with love.

Apr 24 - Retro Review: The Mind's Eye
LaForge is kidnapped and altered by Romulans to take part in an assassination plot against a Klingon governor.

 
By Michelle
June 12, 2006 - 11:17 PM

A new interview with the developer and new screen shots from Star Trek: Legacy reveal some of the details of the upcoming game, including how some of the space weapons will work.

Dr. Ian Lane Davis, the Doc of Mad Doc Software which created the game for publisher Bethesda Softworks, told FiringSquad that he found ship-to-ship battles to be the most riveting moments in the series. "We've immersed players in the very heart of Star Trek's most defining, compelling question: 'To live or die in battle?'", he said. "Star Trek has resonated so deeply with fans because it’s about things we can all identify with: friendship, loyalty, bravery, adversity, life and death, good vs evil, the things that bind us."

Davis did not want to give away details about which particular events were included in Legacy, but he said that novice gamers could "jump right in and start playing" while experienced gamers would find advanced tactics to explore. "With Mad Doc’s top-notch AI, you don’t need to constantly micro-manage your ships. You can hop into any pilot’s seat when you want while using special attacks," he said.

Though players can command large battleships, Davis said that the scouts have more maneuverability. "Personally, at the end of a long day, there’s nothing more enjoyable than taking the Defiant out for a spin. Firepower, speed, tight turns...that ship has it all. Sisko was a lucky man," he said.

Screen shots of the Defiant, the Enterprise and other ships from Legacy are available from TeamXbox.

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